We’re on the Right Track, Baby

Tonight we managed to get in a Teensyville game before the first full game, but we mostly played Trolley Problem. I STed the first one, and Sosa STed the second, but unfortunately we weren’t able to play the latest version of his script, because the printer jammed while I was hustling to create enough copies. We’ll play the newer version next time!

Over the River, 6-player - good won.

This was one of the shortest games ever. The Grandmother saw the Lunatic due to the Spy misregistering. The starting Imp got swapped by the Snake Charmer, so the former Demon outed himself on Day 1, and the new Demon was executed decisively.

Trolley Problem, 8-player - evil won.

The Damsel was immediately poisoned by the Pukka, so the Minion never learned of him. The Savant got 3 days of information, but due to Pukka poison on Day 3, both statements were true - Pukka & Damsel were both in play! The Courtier saved her choice until Night 4, and correctly chose the Pukka. After 2 more nights without a Demon kill, the town went ahead and executed the claimed Courtier.

Trolley Problem, 8-player - good won.

On the witness stand, the Goblin claimed Goblin and also claimed Minion to select a Damsel, but was wrong. There was no Damsel, and instead there was a Heretic, who voted to put the Goblin on the block. The evil team did not manage to execute someone else, so they “won” by the Goblin ability but actually lost due to the Heretic.

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Excited for What’s to Come